Who is PEEZMO AI the Artist?

I set myself the challenge to build up a machine intelligence that creates art out of its inner motivation, acting as a unique artist in public. The name of this virtual artist is PEEZMO AI.

In contrast to some other art projects with an AI (Artificial Intelligence) background, the PEEZMO approach does not try to learn the deceased painters’ style. And then create new artwork in the same manner as if the master had never left us. Instead, it is about creating emotions from inner and outer influences and making them visible in the artwork.

For instance, PEEZMO, in its black box, could feed itself with information from the outer world, which, in turn, generates emotions depending on the character of its thought processes. And these synthetic emotions are the fuel to create a work of art.

To reach this goal more easily, I have split the project into three phases that show me the path from transhumanism to posthumanism.

Currently, I am in phase 1 of the project. It is a necessary framework on which the two later stages are built. You could call this key point a transhumanistic artist’s prosthesis. In this phase, keywords are used to create collage art with the help of image materials. A person without artistic ambitions gets the chance to conjure up respectable artwork on the canvas.
Of course, AI elements are already built-in, but they are mainly used for image element selection, image processing, and collage composition.

Phase 2 will be an emotion matrix on top of the framework of Phase 1. Based on the theory, objects, image manipulations, colors, etc. trigger emotions in the art viewer’s mind.
This emotion matrix enables the translation of emotions to optical compositions and vice versa.

Phase 3, the final part of the project, is a Behavioral Cascade. Simplified: Picture a billiard ball that hits another ball after the shot and triggers a cascade in which it collides with other balls and so on. And now imagine that every ball is an emotion, a learned behavior pattern, or an unconscious engram. The end result of this dynamic process is a self-motivated work of art.

As you can see, phases 1 and 2 still have a transhumanistic approach, while phase 3 is entirely posthuman. Let’s go.

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